CB would be a backup at this point. Could use a level 3 or higher WR and FS. We currently have a FS from this board, but he may be a backupDames wrote: Looks fun... got room for a CB?
Dom Mags
If anyone likes RPGs (football of course) I found a site
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this game seems really weird. not saying it could not be fun, but it sounds weird. so do you actually do live action stuff (IE catch passes like in Madden)? or do you just set up what your guy is doing and you get improvement and reports and stuff?
do you have to sink money into it? or can it be free? will you suck if your guy is free?
do you have to sink money into it? or can it be free? will you suck if your guy is free?
Owner sets what team strategy is. As a player you don't really do much, just set up stats to start, adjust 3 lvl of training and two other settings you can adjust. I guess it is weird, but I've played other games like it.mefford76 wrote:this game seems really weird. not saying it could not be fun, but it sounds weird. so do you actually do live action stuff (IE catch passes like in Madden)? or do you just set up what your guy is doing and you get improvement and reports and stuff?
do you have to sink money into it? or can it be free? will you suck if your guy is free?
It can be free, as far as I've read most human players are better than CPU simply because cpu have nothing but stats. Not sure if that's the case or if lvl 1 etc suck.
I can definately see how it might not be for everyone.

It kinda sounds like how you'd set up characters in dungeons and dragons. Rolling dice and seeing what they turn out to be. I haven't played, but like do you think it can have longterm fun? seems like you could just perfect a certain model for how to do stuff and keep doing it? as a player that is...Demi wrote: Owner sets what team strategy is. As a player you don't really do much, just set up stats to start, adjust 3 lvl of training and two other settings you can adjust. I guess it is weird, but I've played other games like it.
It can be free, as far as I've read most human players are better than CPU simply because cpu have nothing but stats. Not sure if that's the case or if lvl 1 etc suck.
I can definately see how it might not be for everyone.
A lot less involved than D&D, the numbers are set at creation (you can retire afterward to get new base stats) and than you get 15 points to put into the stats, or to get one level in a special ability (two sets of 4 abilities). After that you can set relaxed/normal/intense training (which raises skills slightly) and "Go for fumble" "Go for tackle" "Balanced" drop down.
And then you wait. Looks like a game every 2 days or so. You don't do much after that but come back and see how you did I guess. Owner controls game strategies, which you can suggest etc. He controls lineup. Really doesn't appear to be much involved after creation. You do get exp and lvl up as you go.
And then you wait. Looks like a game every 2 days or so. You don't do much after that but come back and see how you did I guess. Owner controls game strategies, which you can suggest etc. He controls lineup. Really doesn't appear to be much involved after creation. You do get exp and lvl up as you go.
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You are now on the team, now lets get that level up!!!TreyDay wrote:trey day
Height: 76in. (6'4") Weight: 196lbs
Position: Wide Receiver (WR)
Created: Season 1, day 15 (Mar 26, 2008)
Team: Sweden Army
Strength: 10 Blocking: 7
Speed: 16 Tackling: 10
Agility: 13 Throwing: 10
Jumping: 12 Catching: 16
Stamina: 12 Carrying: 10
Vision: 13 Kicking: 10
Confidence: 13 Punting: 10

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Oh, he is! (or will be). I picture him as a speedy, slightly cocky, ball hog. He's like a nicer T.O. Whenever he's not on the field or in practice he's at the Boys & Girls Club, or volunteering as a Big Brother and generally giving back to the community. That or making sweet, sweet love to some fine womens.Demi wrote:Ooo, Sean Storm looks studly!
"Better get some wood for the windows, Ethel, thar's a Storm a-brewin'!"